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Clans 2.0
A full clan rework built on a galaxy war map. Clans appear on the map when they register, planets are taken and held by winning raids, and neutral clans are left alone. The main raid mode pushes through six checkpoints to the council room, with your spawn moving up as you take each one. Then clan customisation, then the official Jedi and Sith factions.
After that
Gamemodes
Battlefront inspired. Team deathmatch, capture the flag, king of the hill, free for all, open world duels and a tournament bracket, with servers voting on the next map and mode after every match. Then the larger objective modes, and finally 32v32 ship battles.
Order picked by the community.
Bug fixes and balancing come before all of it.